About Me
I’m Emir Aydindogan, a sound designer based in Istanbul, working across film and game audio. I focus on sound design, SFX editing, and mixing.
Whether it’s defining the impact of a scene or shaping interactive audio in gameplay, my priority is to deliver clear, cohesive, and effective sound.
These projects highlight my growth as a sound designer. Each one helped me refine different skills, from shaping rhythm and impact to creating detailed, atmospheric that support the story and enhance the overall experience.
Game Projects
Series/Movies

Sound Re-Designs
Education
2024-2025
Diploma in Sound Design for Visual Media
Vancouver Film School
Completed an intensive Sound Design for Visual Media program focused on both film and game audio. Developed strong skills in sound design, SFX editing, Foley performance, Foley engineering, ADR recording, dialogue editing, music editing, recording, and mixing. Gained technical experience implementing audio in Wwise and Unity, and completed multiple cinematic redesigns, short films, and game collaborations that strengthened my creative workflow and my ability to support storytelling through sound.






















